Class Hierarchy
- java.lang.Object
- model.Animator (implements java.io.Serializable)
- model.Entity (implements java.io.Serializable)
- model.Game (implements java.io.Serializable)
- model.GameFieldModel
- model.GameState (implements java.io.Serializable)
- model.Map (implements java.io.Serializable)
- model.MapEditorModel
- model.Pair<T,
U> - model.Pathfinder (implements java.io.Serializable)
- model.Player (implements java.io.Serializable)
- model.Terrain (implements java.io.Serializable)
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- model.RoundState
- model.Sides
- model.Types
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)