Package model

Enum Class RoundState

All Implemented Interfaces:
Serializable, Comparable<RoundState>, Constable

public enum RoundState extends Enum<RoundState>
This class is used to store the current state of the game.
  • Enum Constant Details

    • TRAINING

      public static final RoundState TRAINING
      The game is in the first state.
    • BUILDING

      public static final RoundState BUILDING
      The game is in the second state.
    • ATTACKING

      public static final RoundState ATTACKING
      The game is in the third state.
  • Field Details

    • text

      public final String text
      The text of the state.
  • Method Details

    • values

      public static RoundState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static RoundState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null